Difference between revisions of "Runes"

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==Rune System==
==Rune System==

Revision as of 20:56, 16 June 2019


Rune System

The modification's functionality is handled with "runes" that players build as structures in the game world out of in-game resources. Runes are predefined patterns of blocks arranged in a square of odd dimensions (e.g. 5x5 blocks) which the modification will recognize and, when the central block is used with a tool, trigger the corresponding effect on the player, tool, or surrounding area.

Building Runes

Runes are constructed as a pattern of odd dimensions (such as 3x3x3 or 5x5x1 blocks). Stone (but not cobblestone), dirt, and other "tier zero" blocks can be used to fill "blank" spaces in the pattern. The material the rune is constructed out of determines the rune's "tier". Higher tiers make the rune more powerful.

Note: Note not all runes can be affected by tier.

Runes are activated by using (right-click by default) the central block, or the floor below with any Tool. Different runes often have specific activation requirements. Shovel runes must be clicked on with a shovel, while teleporters can be activated with an empty hand.

Runes List

Here we have the layout of all known runes. For details, click the individual runes name.


Initiation ­— enable runecrafting


Chrono Trigger — control time of day

Compass — show north

Depth Note — show floor thickness

Diviner — show active runecraft effects

Oracle ­— show block and mob information


Freight Teleporter — teleport items out of a chest

Freightpoint — receiver for a Freight Teleporter

Personal Teleport — a cheap, single-use teleporter

Recall — teleport yourself or others to the marked location

Teleporter — teleport players to a receiver

Master Teleporter — a reconfigurable teleporter

Warp — teleport through floors or ceilings

Waypoint — receiver for a player teleport


Doubt — un-Faith an area

Faith — Create a magic field that allows you to move a large amount of blocks large distances.

Faith Transfer Portal ­— teleport an entire Faith

Faith Wrencher — adjust a Faith's center

Faithpoint — receiver for a Transfer Portal

Pegasus — move a Faith through the sky

Rubrik — create a copy of a Faith

Shell - create a shell around your Faith


Lock Block — lock down toggle blocks

Mineshaft — instantly dig a vertical mineshaft

Mound ­— create a shelter

Reality Anchor — record a structure for duplication

Reality Master — create a copy of a Reality Mastered structure

Solar Flare — vaporize a large volume of blocks

Spleef Block ­— for flooring a Spleef arena

Toggle Blocks — blocks that can be toggled with another block (or air)

Topsy Turvy — vertically invert an area

Transmutation — replace blocks in place (T1-T3)

Advanced Transmutation — replace blocks in place (T1-T7)


Accelerator — fling players through the air

Aether Chest - a secure way to get energy for you or another

Bottomless Cauldron — a compact water source

Flotilla — stackable boats

Force Field — an invisible defensive wall

Freezer — freeze water and create snow

Glowstick - light up mobs in the area

Inheritance — retain items on death

Immersion — blind yourself

Levitation Obelisk — negate gravity in a large area

Tranquility Obelisk — prevent hostile spawns in an area

Magic Cake — bake a cake without milk or eggs

Magic Lasso — pull distant creatures towards you

Magma Gel — place stationary lava

Runic Radio — talk to other players with the same radio

Spring — leap forwards on command

Surface Tension — place stationary water

Tempest — raise or dispel a storm


Prometheus — creates runic armor

Ankheg Armor — toughen your armor

Cold Feet — freeze water under your feet

Diver's Helmet — breathe underwater

Dragon Heart — increase your health pool

Endurance — reduce damage received

Torch Bearer — place torches as you move


Some tool effects can be stacked.

Farmer's Charm — plant seeds while hoeing

Smelter — smelt blocks as you mine them

Leaf Blower — destroy leaves in bulk

Light Tool — place torches with your tool

Power Tool — power up your tool's effect to a larger area

Containment — make dangerous terrain safe when mining nearby


Some weapon effects can be stacked. (Multishot + Siege bow, for example)

Bow of Light — place torches with your arrows

Bow of Translocation — teleport to where the arrow lands

Hell Maw — arrows open fissures to the void

Multishot — shoot multiple arrows at once

Shield — create a small force field with your shield

Siege bow — upgrade your arrows with TNT


Dispel — remove runecraft effects

?????? — Secret rune. ;)

Permanence — prevent a tool from being destroyed

Genesis — create a personal void dimension


All Ward runes block the creation of certain types of runes, or disable existing rune effects, within a given area.

Aether Ward — disable all rune creation

Danger Ward — disable terrain modifying runes

Flight Ward — disable flight

Tool Ward — disable rune-enhanced tools

Teleport Ward — disable teleportation

True Name Ward — disable use of True Names

Void Ward — disable curses

True Name

True Name — let someone else use runes as if they were you


Automation Designator — prepare a rune for remote activation via sensors

Block Sensor — activates when a block is placed on it

Damage Sensor — activates when it takes damage

Pressure Sensor — activates when stepped on

Redstone Sensor — activates on receiving a redstone signal


These runes are intended for use by administrators only; as such, all of them require bedrock to make.

Admin Pick — delete bedrock

Altar of Judgement — edit disabled-runes.txt from in game

Absolution - load a previously saved Faith island, clipping into whatever

Redemption — load a previously saved Faith island

Salvation — save a Faith island to a file